Public Member Functions | Properties

XnaCollisionLib.CollisionSource Class Reference

List of all members.

Public Member Functions

 CollisionSource ()
void Clear ()
Nullable< float > ISect (Ray ray, out Triangle nearestTriangle)
void Query (BoundingBox box, List< Triangle > triangles, Matrix transform)
void Add (OctTree octTree)
void Add (IEnumerable< Triangle > triangles, int minTrianglesPerNode)
void Add (Model model, int minTrianglesPerNode, Matrix transform)

Properties

int Count [get]

Detailed Description

Definition at line 8 of file CollisionSource.cs.


Constructor & Destructor Documentation

XnaCollisionLib.CollisionSource.CollisionSource (  ) 

Definition at line 13 of file CollisionSource.cs.


Member Function Documentation

void XnaCollisionLib.CollisionSource.Add ( OctTree  octTree  ) 

Definition at line 52 of file CollisionSource.cs.

void XnaCollisionLib.CollisionSource.Add ( IEnumerable< Triangle triangles,
int  minTrianglesPerNode 
)

Definition at line 58 of file CollisionSource.cs.

void XnaCollisionLib.CollisionSource.Add ( Model  model,
int  minTrianglesPerNode,
Matrix  transform 
)

Definition at line 63 of file CollisionSource.cs.

void XnaCollisionLib.CollisionSource.Clear (  ) 

Definition at line 24 of file CollisionSource.cs.

Nullable<float> XnaCollisionLib.CollisionSource.ISect ( Ray  ray,
out Triangle  nearestTriangle 
)

Definition at line 30 of file CollisionSource.cs.

void XnaCollisionLib.CollisionSource.Query ( BoundingBox  box,
List< Triangle triangles,
Matrix  transform 
)

Definition at line 46 of file CollisionSource.cs.


Property Documentation

int XnaCollisionLib.CollisionSource.Count [get]

Definition at line 20 of file CollisionSource.cs.


The documentation for this class was generated from the following file: