| Add(OctTree octTree) | XnaCollisionLib.CollisionSource | |
| Add(IEnumerable< Triangle > triangles, int minTrianglesPerNode) | XnaCollisionLib.CollisionSource | |
| Add(Model model, int minTrianglesPerNode, Matrix transform) | XnaCollisionLib.CollisionSource | |
| Clear() | XnaCollisionLib.CollisionSource | |
| CollisionSource() | XnaCollisionLib.CollisionSource | |
| Count | XnaCollisionLib.CollisionSource | |
| ISect(Ray ray, out Triangle nearestTriangle) | XnaCollisionLib.CollisionSource | |
| Query(BoundingBox box, List< Triangle > triangles, Matrix transform) | XnaCollisionLib.CollisionSource |
1.7.0