Public Member Functions | |
Triangle (Vector3 a, Vector3 b, Vector3 c) | |
Triangle (Triangle triangle, Matrix transform) | |
Nullable< float > | ISect (Ray ray) |
bool | IsFronFacing (Vector3 lookDirection) |
bool | IsPointInside (Vector3 point) |
Public Attributes | |
Vector3 | A |
Vector3 | B |
Vector3 | C |
Plane | Plane |
Definition at line 6 of file Triangle.cs.
XnaCollisionLib.Triangle.Triangle | ( | Vector3 | a, | |
Vector3 | b, | |||
Vector3 | c | |||
) |
Definition at line 13 of file Triangle.cs.
XnaCollisionLib.Triangle.Triangle | ( | Triangle | triangle, | |
Matrix | transform | |||
) |
Definition at line 21 of file Triangle.cs.
Nullable<float> XnaCollisionLib.Triangle.ISect | ( | Ray | ray | ) |
Definition at line 29 of file Triangle.cs.
bool XnaCollisionLib.Triangle.IsFronFacing | ( | Vector3 | lookDirection | ) |
Definition at line 45 of file Triangle.cs.
bool XnaCollisionLib.Triangle.IsPointInside | ( | Vector3 | point | ) |
Definition at line 50 of file Triangle.cs.
Vector3 XnaCollisionLib.Triangle.A |
Definition at line 8 of file Triangle.cs.
Vector3 XnaCollisionLib.Triangle.B |
Definition at line 9 of file Triangle.cs.
Vector3 XnaCollisionLib.Triangle.C |
Definition at line 10 of file Triangle.cs.
Definition at line 11 of file Triangle.cs.