| Count | XnaCollisionLib.OctTree | |
| Create(IEnumerable< Triangle > triangles, int minTrianglesPerNode) | XnaCollisionLib.OctTree | [static] |
| ISect(Ray ray, ref float nearestDistance, ref Triangle nearestTriangle) | XnaCollisionLib.OctTree | |
| Query(BoundingBox box, List< Triangle > triangles, Matrix transform) | XnaCollisionLib.OctTree |
1.7.0